A sci-fi collectible card game where you command a starship fleet in fast, tactical 1v1 battles — then take it all into a branching single-player campaign, roguelike tournaments, and local multiplayer.
Out now on iPad·Free to try·One-time unlock·No ads, no microtransactions
The game
Every card is a decision
Fast 5–10 minute duels with real depth — deploy ships, chain faction abilities, and outmaneuver the enemy commander.
Deploy your fleet. Chain faction abilities. Outplay the enemy commander.
Tactical fleet battles
Attack or act — never both
Every match is a 5–10 minute tactical duel. Deploy ships to the board, spend energy on game-changing tactics, and win by destroying the enemy Command Ship. Ships attack or act — never both — so every turn is a real decision.
A Prologue, five Acts, and a finale — your choices shape the galaxy.
A branching campaign
Fly your own story
A Prologue, six Acts, and the Null Crown finale — 19 chapters, 101 hand-authored battles (120+ with optional bounties and hunts). Branching choices can permanently close a faction's path, and five recurring rival commanders field fleets that evolve every time you meet. Factions are strategic powers, not friends — earn respect, broker ceasefires, get betrayed.
Win the ladder to be crowned — lose once and the run is over.
Tournaments & multiplayer
Climb the ladder. Take the crown.
A five-tier tournament ladder — Nova Cadet, Frontier Open, Graveyard Gauntlet, Dominion Trials, and the Champions Circuit — from "ten cadets, one champion" to a gauntlet of faction champions. Then go head-to-head: local hot-seat pass-and-play, or real human-vs-human online over Game Center with a global Ranked leaderboard.
Build your fleet. Enhance individual ships. Equip Active Orders.
Refit & command
You are the commander
Equip once-per-match Active Orders, refit individual ships in the Shipyard with +Power and +Hull, and assign named Ace pilots for signature powers. Level up to unlock cosmetics and rewards — never pay-to-win.
Choose your allegiance
The Six Factions
Six playable fleets, each with a distinct identity — and a diplomacy system where factions are strategic powers, not friends. The Hollow is the campaign's central threat.
Nova Alliance
Disciplined human fleet — planning, recall, and rock-solid command.
40 cards
Vexari Swarm
A living hive fleet — recycle, grow, and overwhelm with numbers.
25 cards
Mechron Collective
Ancient machines — salvage the dead and reforge them into war.
26 cards
Rift Corsairs
Pirates and raiders — steal from the enemy's hand and graveyard.
24 cards
Solari Dominion
Radiant zealots — tempo, taxes, and denial in blinding light.
23 cards
Villain
The Hollow
An ancient machine intelligence — corruption, the void, and time itself.
24 cards
Plus 32 neutral mercenary cards any fleet can field — and a six-tier Faction Standing ladder, from At War to Strategic Accord.
188
Collectible cards
101
Hand-authored battles
8
Campaign Acts
5
Tournament ladders
The collection
188 cards to command
Ships, tactics, and upgrades across seven factions, including 8 legendaries. Every ship is drawn by hand.
345
Nova Vanguard
233
Hive Ravager
456
Reforged Titan
343
Void Marauder
557
Radiant Dreadstar
464
Void Leviathan
Build diversity
Make it yours
Every one of the 100 ships is individually refittable — with Ace pilots, modules, and power/hull upgrades that show on the battlefield.
720
unique configurations per ship
72,000+
distinctly-built ships across the fleet
1026+
possible legal 20-card decks
188 cards. 72,000+ ways to build a single ship. More decks than there are stars in the observable universe.
5 Ace pilot options9 module options4 power-refit levels4 hull-refit levels= 720 per ship
Take a look
Screenshots
Real gameplay, captured on iPad. Landscape, built for the big screen.
Tactical fleet battlesBuild your fleetTournament ladders188 cards to collectEarn cosmeticsEvery turn is a decision
More in the box
A whole galaxy of systems
Every one of these ships in the base game — no add-ons, no upsells.
Faction Standing
A six-tier diplomacy ladder — At War → Hostile → Tense → Transactional → Respected → Strategic Accord — plus a living inter-faction hostility map.
Commander abilities
9 unlockable Commander abilities plus battlefield doctrines — once-per-match Active Orders that turn a losing board around.
Cosmetics
23 collectible avatars (18 human captains + 5 alien commanders), 14 card frames, custom card backs, and battle quips — earned through play, never sold.
Three save slots
3 independent save slots, each a full campaign with its own fleets and progress — perfect for a shared iPad.
Leaderboards & achievements
Game Center leaderboards and achievements, plus a global Ranked Points ladder for online multiplayer.
One honest purchase
No ads. No energy timers. No loot boxes. One optional unlock, and the whole game is yours forever.
New in 1.1
Bigger fleets, more ways to play
A free update for everyone who owns the game — 18 new cards and a wave of new modes.
Draft & Skirmish
Build a fleet on the fly in a pick-as-you-go draft, or drop straight into a quick custom battle against the AI.
Daily Challenges
A fresh daily objective and rotating weekly bounties — with credit and card payouts — that generate forever.
iCloud Save
Your campaign, collection, and progress sync across your iPads automatically through iCloud.
Multiplayer that pays out
Turn-based matches through Game Center — and now every online win earns cards for your collection, not just a leaderboard bump.
Complete your collection
Win with a faction and you'll earn the cards you're still missing from it. Every card in the game is now obtainable through play.
Pricing
Pay once. Own it forever.
Free to download and try. A single one-time purchase unlocks everything, forever, on all your devices.
Free
$0 / try before you buy
The Prologue and Act I of the campaign
Local hot-seat multiplayer
The first tournament (Nova Cadet)
Commander levels up to 10
The starter card pool
Best value
Full Game Unlock
$4.99 / one time
The entire campaign — all five Acts and the finale
All six factions and the full 188-card collection
All tournament ladders and ranked multiplayer
Skirmish mode and Patrols rewards
Commander levels 11–30
Every future content update — no additional charges
The honest promise
No ads. No microtransactions. No energy timers. No loot boxes. Nova Clash is free to try, and one purchase unlocks the whole game — forever, on all your devices. That's the whole deal.